This is a significantly smaller gap than the eight years that passed between the Xbox 360 and the Xbox One so it’s clear that the console life cycle has shortened significantly. "I think we should maintain backwards compatibility as long as we can with new console introduction" Tim SweeneyĮven though it feels like longer, it’s only been around a year since the Xbox One S was released and just over three years since the original Xbox One was first launched. I can’t see any natural barrier that would stop that being possible for at least a generation.” I think we should maintain backwards compatibility as long as we can with new console introduction. If you tell every console owner that they need to go out and abandon their current console and games and go out and buy a new one it’s going to make buying a new console a much more onerous process. It doesn’t create a haves and have-nots situation. “I think one of the major areas of wisdom that’s emerged over the last decade is that there’s huge value to taking a user, a happy customer base you have today, and growing it by introducing new devices that are cross-compatible. It’s great from a developer perspective, he told us, because “it means a game developer can build one game in a very straightforward manner and reach a much wider audience” but there are also benefits to the player, too. According to Sweeney “there’s a huge value in it.” Microsoft has always been bullish with its backwards compatibility offerings but it’s been really emphasising it now that the Xbox family is larger than ever. "Refreshing hardware every several years, keeping compatibility with the whole base of games I think that’s a really great way of keeping people happy in this industry in the future.” "We’re able to create stellar graphics on that machine and overall I’m very happy with the trend of incrementally improving consoles rather than starting over and breaking all compatibility every seven years. It’s gonna be such a great step forward for games, especially those games that push high-end graphics and photo realism. “The amount of hardware performance there, and especially the graphics performance, is really awesome. It’s for this reason that Sweeney seems to feel fairly positive about what Microsoft is doing with the Xbox One X and iterative console development: We discussed a wide number of topics but one thing that comes across strongly when Sweeney speaks about all of them is his firm belief that gaming should be open and democratic for both players and developers in order to achieve its full potential as a medium.
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